White boxing a test environment with ProBuilder

As I stated in my proposal, to white box out a test environment I was going to use ProBuilder as it is a quick and built-in way to model geometry.  I had tested some environments in scenes

 Although this came with some issues as I do not have any prior modelling experience I had a few issues while making the initial rooms, the more I used the software and read up information the quicker I was able to complete the models, however I did vastly underestimate the time it would take me to white box a rough test environment.

Another issue I had with ProBuilder is that while building my models, especially the first couple I was having issues connecting pieces together in the way I wanted and it appears I was unable to remove the faces and vertices correctly as once I got round to putting colliders on the environment, some of the models where I had placed doorways in had a very messy collider around those locations which could affect the performance of the test level. At present it has not been an issue although I will keep an eye on the performance of the level.
 

Although not the best level, the first iteration of the level functions as an environment to test my Behaviour Tree (BT).  There are multiple rooms that guards will be able to patrol around and and some places for me to place some CCTV cameras around the scene, I have also placed an objective for the player to reach that will just print to the console "You have won".


  
Reference List
[1] Unity-technologies.github.io. (n.d.). Home - ProBuilder Documentation. [online] Available at: https://unity-technologies.github.io/procore-legacy-docs/probuilder/probuilder2-gh-pages/ [Accessed 23 Mar. 2019].
[2] Brackeys. (2018). MODELING IN UNITY?! - ProBuilder Tutorial. [online] Available at: https://www.youtube.com/watch?v=PUSOg5YEflM [Accessed 27 Mar. 2019].
[3] Unity. (n.d.). ProBuilder. [online] Available at: https://unity3d.com/unity/features/worldbuilding/probuilder [Accessed 23 Mar. 2019].
[4] Williams, G. (2017). Getting Started with ProBuilder for Unity. [online] YouTube. Available at: https://www.youtube.com/watch?v=Ta3HkV_qHTc [Accessed 21 Mar. 2019].
[5] Williams, G. (2015). ProBuilder: Seamless Level Design For Unity. [online] YouTube. Available at: https://www.youtube.com/watch?v=Kjqx6cKUepc [Accessed 24 Mar. 2019].